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  1. The league cost is $50 for 10 weeks of shooting, one night per week. There is a dinner and awards night at the completion of each league.
  2. Shooters must be a Student Member or dependent of an Annual Member (EPM) to participate.
  3. Shooters must be at least 10 years old and no more than 17 years old by the completion of the league.
  4. Shooters will be under the supervision of a Range Safety Officer, but must also be accompanied by a parent or guardian during the league.
  5. The Range Safety Officer may coach shooters, as needed. A parent may assist with limited coaching of a shooter so long as this does not interfere with the RSO conducting the league.
  6. There will be a mandatory safety and scheduling meeting before each league begins, which all shooters and a parent/guardian must attend. Shooters will request a time slot when they sign up at the meeting.

Youth League Rules

  1. Safety
    1. Eye and ear protection must be worn at all times on the range by all shooters and spectators.
    2. All matches will be run on “Cold Range” which means nobody will handle, load or shoot any firearm unless they are directed by the Range Safety Officer.
    3. Before entering the range with a rifle, it must be unloaded with a chamber flag inserted.
    4. Shooters must always keep the muzzle pointed in a safe direction.
    5. Shooters will start each course of fire with the safety on.
    6. Shooters must always keep their finger off the trigger until the sights are aligned with the target and they are ready to shoot.
    7. Between each course of fire, all rifles must be unloaded and placed on the bench with a chamber flag inserted.
    8. If, during the course of fire, the Range Safety Officer or any other person notices an unsafe condition (e.g. a person or animal down range), they should call “Stop!” in a loud voice.
    9. If a shooter hears “Stop!” they must immediately take their finger off the trigger, promptly but carefully place the rifle on the bench pointing down range, and step back. They must not attempt to place the safety on or unload the rifle. Shooters should wait for further instructions.
  2. Equipment needed
    1. Eye and ear protection.
    2. Appropriate clothing and footwear for outdoor shooting.
    3. Any safe .22LR rifle, except for rifles with tubular magazines which load from the muzzle. A chamber flag is required, and a rifle case is recommended. For rifles that use magazines, at least one spare magazine is recommended.
  3. Course of fire
    1. Shooters will need a minimum of 30 rounds of ammunition per week. If a shooter experiences a misfire or other defective round which does not fire, they can substitute another round to make up the shot.
    2. Shooters will have 6 rounds to knock down 5 steel plate targets in succession. This is a “string.” Each league night there are 5 strings, for a total of 25 targets.
    3. Shooters may not load more than 6 rounds at a time, and they may not shoot more than 6 rounds in each string.
    4. Shooters will shoot standing, but may support the rifle using their arms resting on the bench. The rifle itself, including any attached magazine, cannot rest on the bench while shooting, and no other artificial rest or support is allowed (e.g. sand bag, bi-pod, or sling braced against the arm).
    5. This is a precision event, not a timed event. This is no time limit, however shooters are expected to compete efficiently.
    6. The targets will start at 13 yards, and the distance will progressively increase each week out to a maximum of 40 yards.
    7. Shooters may be required to reset the targets.
  4. Divisions
    1. Shooters may compete in either iron sight division, or scope/optic division.
    2. Shooters may choose to shoot regular 4.5 inch diameter plate targets, or precision 1.75 inch targets.
    3. Shooters will be only competing for score against other shooters in their division and target category.
    4. After the league begins, shooters may be permitted to change division in extenuating circumstances but they will gain no competitive advantage.
  5. Scoring
    1. Shooters will get 1 point for each steel plate knocked down.
    2. The targets must fall to score.
    3. The maximum score each week will be 25 points.
    4. At the end of the league, the best 8 weeks for each shooter will count towards the final score out of a possible 200 points. There will be no make-ups for weeks that a shooter is absent or fails to complete.
    5. If scores for first, second or third place in any division are tied the end of the league, there will be a shoot-off to determine final placings.
  6. Disqualification
    1. Shooters will be disqualified for any unintentional shot (“Negligent Discharge”).
    2. Shooters will be disqualified for any round fired over the berm or in an unsafe direction.
    3. Shooters will be disqualified for sweeping or pointing a firearm at any person, including themselves.
    4. Shooters will be disqualified for breaking the 180 by pointing the muzzle up range at any time other than when the rifle is unloaded with a chamber flag inserted.
    5. Shooters will be disqualified for unsportsmanlike conduct.
    6. The first time a shooter is disqualified, they will stop shooting for that evening and their score will be zero for that week. Shooters are encouraged to continue shooting the league, but will not be eligible for awards.
    7. If a shooter is disqualified from the league a second time, they will not be allowed to continue shooting the league. They will forfeit all monies paid and will not receive any awards.
  7. Awards
    1. Awards will be given for each league: 1st, 2nd and 3rd in each division and target category.
    2. Awards will be presented at the completion of the league.